Tuesday, April 18, 2017

Even more Descent 2.0 miniatures painted - Nerekhall and Labyrinth of Ruin

My grand plan of creating a group of articles for Otherworld Skirmish is on a temporary hold. The characters are ready and I even ordered the minis from Otherworld, but I haven't had time to paint them, because there's a pressing need for even more painted Descent miniatures.

This Time I got to paint the miniatures from the Nerekhall and Labyrinth of Ruin expansions. The Nerekhall miniatures, in my opinion, where mostly of crap quality, but luckily the Labyrinth of Ruin models where great so in average it was quite fun.

Here're the pics:

Here's a group shot of the Nerekhall minis and the lieutenant fire wizard which, I think, is sold separately. The rats and big lava demons where quite fun to paint, the others, not so much.

Labyrinth of Ruin sever dragons.

Labyrinth of Ruin spider crab -things.

Labyrinth of Ruin upright walking crab dudes

Labyrinth of Ruin goblin shamans

Labyrinth of Ruin heroes
I must say that it kind of pisses me off that FFG has ordered mostly AMAZING sculpts for this line and then proceeded to cast miniatures in rubber from those. I mean some of these miniatures would give Reaper a run for their money.

Next up, I'm going to paint the miniatures from the newish Doom the Boardgames and after that Blood Angels. This moment it looks like there're lots of miniatures in need of paint and I'm a little worried, since I was planning to shelve all my painting gear for the Golf Season which begins in a few weeks here in Finland.

I already got some of the Blood Angels for a test run. I was planning on this kind of scheme, which should be close to the canon colouring.

Panzer Grey - White Zenithal Highlights - Ferrari Red Glaze - Panzer grey for guns, eagles, skulls and eagles - Gun metal for bits and pieces - Strong tone wash for metals - Bright Green for eyes and lights - White edge highlights. Maybe I should put transfers on shoulder pads, I don't know...

Until next time.

Tuesday, March 7, 2017

"Jane Fondue" - Otherworld Fantasy Skirmish Character

Janes first recollections is the warm fur of the mother. She was left into the wild to die as an infant. Miraculously instead dying, Jane was adopted by a female brown bear who raised and nurtured her. When a little older, maybe 8 or so, she got totally bored waiting 5 months every winter for mama bear to wake.

Jane left the cave and after a while, a band of knights from Silvery Moon ran into her. They "saved" the girl taking her to the city. She couldn't speak and no one knew where the girl came. People assumed she was either blessed or cursed by the gods of the wild and handed her to druids, with whom she lived until adulthood.

The druids taught Jane to speak and behave, sort of. She didn't have an aptitude for magic and thus became a ranger instead.

With such epic and portentous background it surprised no-one, that Jane turned up an adventurer. Being a bit antisocial she never kept jobs for long before she ran into Bors and his band of heroes. Bors' straightforward way of doing the business of "adventure heroism" appeals to Jane. Their method is:
a) Identify the bad guys/girls/humanoids/monsters
b) Kill them
c) Take their treasure
d) Receive gold from civilian authorities
e) rinse and repeat

"Jane Fondue" - Good Companion - Wild Ranger
Spd 6, Def 4, Hits 2, Str 3, Agi 3, Int 3, Mor 3
Special Power: "Call of the Wild
Abilities: Concealing Cloak, Dodge, Eagle Eyes, Loner, Luck (1), Move Silently, Treasure Hunter (1)
Weapons: Short Sword (4+), Bow (4+)
Cost: 38 Gp

Other members of the Party of Adventurers:
"Bors the Axe"

Friday, February 24, 2017

"Bors the Axe" - Otherworld Fantasy Skirmish Character

"Bors the axe", "The Bald Blade of the North", "The Loinclothed Avenger", the man has many names and he came up with them all. Other folks just call him Bors or Mr. Bors, and try to stay away from him mostly, especially when he's drinking (which is most of the time).

Bors likes to boast and to fight and he does the latter well. His boasts are mostly clumsy attempts since his grasp of the common tongue is a bit weak, but no one ever tells him that to his face.

Bors is an Uthgar barbarian. He wields a a great two handed axe which he calls "The Axe" and wears a loincloth to all occasions and all year round. He's come to the north for he has heard there is trouble in Deadsnows, and also gold. Bors is planning to protect the innocent, slay the evil and take all of their gold (which was probably not stolen). He figures the innocent are sure to pay him for his services as well. They're supposed be digging gold from the mountain, so the pay should be good.

"Bors the Axe" - Good Legend - Valiant Warrior
Spd 6, Def 4, Hits 3, Str 4, Agi 4, Int 2, Mor 4
Special Power: "Reign of Steel"
Abilities: Martial Training, Onslaught, Rage, Blocker, Dodge, Roar
Weapons: Two Handed Axe (3+ to hit, 2-handed, Brutal, Unwieldly)
Cost: 61 Gp

Other members of the Party of Adventurers:
"Jane Fondue"